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OgreSDKSetup1.6.0RC1_VC90
- OGRE(Object-Oriented Graphics Rendering Engine,即:面向对象图形渲染引擎)是一个用C++开发的面向场景、非常灵活的3D引擎,它旨在让开发人员更容易、更直接地利用硬件加速的3D图形系统开发应用。这个类库隐藏了底层系统库(如:Direct3D和OpenGL)的所有细节,提供了一个基于世界对象和其他直观类的接口。 这是最新版的1.6版本SDK。-OGRE (Object-Oriented Graphics Rendering Engine, namel
3Dying 易语言3D引擎源代码
- 易语言3D引擎源代码。供游戏制*好者学习参考-Easy language 3D engine source code. A reference for game production lovers
3DEngine
- 3d引擎,没有用API。用的OpenGL. 包括 建筑3d模型 旋转模型 平坦阴影 光照 控制操作 -3d engine, did not use API. Using OpenGL. Including construction 3d model of a flat rotation model of the shadow of light control operations
away3dlite
- 著名的flash 3d引擎away3d的lite版本,AwayLite的效率比Away3D要高很多-Famous flash 3d engine away3d the lite version, AwayLite efficiency is much higher than the Away3D
Torus3D_v0.15-src(060124a)
- Torus 3D Engine is an open-source OpenGL ES 3D Engine for creating your own games in BREW environment.
OGRE
- Orge 3D引擎中文教程,内含有初级,中级教程-Orge 3D Engine Tutorial in Chinese primary and secondary
Babylon
- Silverlight 5的3D引擎开源项目,基于Silverlight 5平台。 支持以下功能: Collisions Diffuse channel Ambient channel Textures (including light maps) Per-pixel per-vertex shader Models/cameras and lights 项目开源,可自行修改!-Silverlight 5 3D engine open source project, based on Sil
Asphyre_D3d8
- 大名鼎鼎Asphyre的delphi 3d游戏开发引擎,可以的是不支持d3d8(direct8),现在可以了,经我修改使Asphyre能支持了-Asphyre of the famous game developer delphi 3d engine, you can not support the d3d8 (direct8), can now, with my modifications to make to support the Asphyre
demos_2_2_0
- away3d,flash 3D引擎的DEMO及源码可以学习away3d 3D引擎的使用!-away3d, flash 3D engine and the source can DEMO study away3d 3D engine to use!
Game Engine Design
- 一个3d游戏引擎源码-A 3d game engine source
3DGameengine
- 3D Game Engine Design Source Code非常棒,解释非常全的游戏引擎源码和电子书-3D Game Engine Design Source Code is great, very wide interpretation of the game engine source code and e-books
3D-Game
- 3D游戏引擎设计与实现_doc//3D游戏引擎设计与实现_doc-3D Game Engine Design and Implementation of _doc// 3D Game Engine Design and Implementation of _doc
3D_Engine_opengl
- 基于opengl的3D游戏引擎代码 包含 GUI界面管理模块窗口引擎模块粒子特效模块输入系统模块 消息管理模块 音频管理模块 游戏场景模块 资源管理模块-Based on the 3D game engine opengl code contains GUI interface management module window particle effects engine module module module input system management module audio mes
rmapc.v0.4
- 3D游戏开发需要用到BSP树来经行场景渲染的管理。本代码包含完整的BSP及文件生成实现-3D game development needed to BSP tree rendering scenes by line management. The code contains the complete realization of BSP and documents generated
jpctdemo
- Java 3D Engine 示例程序,演示了如何用简单的代码实现复杂的3D功能。-Java 3D Engine sample procedure, demonstrated how to use a simple code to achieve complex 3D features.
swe3D
- 此为作者自主研发的3D引擎swe的一个简单的演示程序,主要用于演示引擎在制作地表、室外场景、rpg游戏等方面的功能。场景是通过引擎的场景编辑器做出来的。本程序中总共包含了两个场景的演示。 引擎是基于插件和LUA脚本的,附的源码包含了本演示相关的插件的源码。另外所有的“.sct”文件即是脚本文件,可以用记事本打开。-This is the author of self-developed 3D engine swe a simple demo program, mainly for dem
away3d_2_2_0
- away3d开源的flash 3D引擎,非常强大!可以用于三维仿真,游戏开发等-away3d open source flash 3D engine, very powerful! can be used in three-dimensional simulation, game development, etc.
OGRE_HANDBOOK
- OGRE 3D引擎中文帮助手册,介绍了OGRE的各种组件-OGRE 3D engine assist English manual, introduced the various components of Ogre
3d
- 3d游戏引擎 非常有用的东西,欢迎参阅-3d game engine is very useful things, please read!!!!
3Ddevelope_based_on_AE
- 一篇关于3D GIS开发的硕士论文,完成了基于ArcGis Engine的校园3D系统开发,论文中有不少关于3d场景产生、3d模型导入和生成的代码 很有用-Development of 3D GIS on a master' s thesis, completed ArcGis Engine based on the campus of 3D systems development, there is a lot of paper produced on the 3d scene, 3d